So, how do we make sound effects,
and make them loud enough for people to hear?
Our sensor
generates tones from the PIC itself. The PIC then drives a piezo sounder
in the box and because this sometimes isn't loud enough, we provide a
socket that you can plug an earpiece into - this being closer to your
ear, you should then be able tell when you're taking hits!
Our emitter
circuits use one of two methods:
ISD Sound
chip
This chip (the ISD2532) can have
up to 32 seconds of pre-recorded .wav files
on it. It is driven by the PIC to select and play the appropriate sound
effect i.e. pull the trigger, it plays a gunshot sound (bang!), press
the grenade fire button, it plays a grenade fire sound (BANG!), pull the
trigger when you're out of ammo, it plays the out of ammo sound (click).
Simple sound chips
These are not supplied by us,
you'll have to get one yourself (out of toy pistols, games etc). Our
emitter circuits will drive one by providing a simple on/off signal to
it, so it'll play whatever sound it plays when it's switched on. Simple.
Amplifiers
Of course, once the sound effect
is playing, other people within a reasonable range need to know you've
fired your gun, pressed the self destruct button etc. So the sound
effect has to be amplified and put out through a speaker that will fit
inside the gun body.
See downloads
page for circuit schematics to build an amplifier board

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